by Delia Robalo | Nov 18, 2022 | EN news
The #glTF 2.0 format has become the standard format for 3D content. It is supported by widely used software (Blender, SolidWorks, Revit, Cinema4D, Maya, SketchUp, etc.) and 3D engines (Unreal Engine, Unity, Babylon.js, Three.js, etc.). Thanks to the ShapeDiver plugin...
by Carlos Perez | Nov 17, 2022 | EN news
Solid Skins V1.0 Webinar by DesignMorphineJanuary 22, 2023Solid Skins V1.0 will showcase the full process of making a game-engine-ready character with the use of a Rhinoceros 3D, Blender and Unreal Engine 5 software chain. What differs this webinar from a
by Andres Gonzalez | Nov 16, 2022 | EN news
Jr Neville Songwe, Industrial Designer Professor at SCAD, has published a book with Carmen Andrisani, titled “An Industrial Design Guide Vol. 01: Understanding the science of Product Design”.This book targets industrial design students, design professors,...
by McNeel Europe | Nov 16, 2022 | ES news
En la reciente conferencia Hybrids & Haecceities de ACADIA 2022 que tuvo lugar en la Universidad Pennsylvania, una de nuestras desarrolladoras de software, Rajaa Issa, fue galardonada con el premio Teaching Award of Excellence.Este premio reconoce la enseñanza...
by McNeel Europe | Nov 16, 2022 | ES news
Descubra cómo Rodrigo Aranha Lopes, un arquitecto y surfista brasileño que vive en Portugal, creó este proyecto premiado que pretende cambiar la fabricación de tablas de surf con la ayuda del diseño paramétrico, la computación en la nube y la
Recent Comments